Level Up Your Teaching: Games and Gamification in Higher Education
Blackburn RoomBlackburn Room, Robarts Library 4th Floor - ELECTIVE Abdullah Farooqi, TATP Humanities Trainer Kosha Bramesfeld, Data Analyst, Course Evaluations The use of games in Higher Education has recently become more widespread. Research suggests that gamification can help students engage with material, develop critical thinking skills, and teach morality and empathy for others. How can TAs […]